Creating the Kill
Them Dead World

It has been twelve years. Twelve years since Marc and I first put fingers to keyboard and typed the words "Kill Them Dead." We started the original series in 2013 with a book called Genesis — a space-based zombie apocalypse that we genuinely believed was a unique concept at the time. Zombies in space. Yes, freaking space.

The original series ran to five books. We were proud of it. Then life happened. Publishing ventures, app development, other projects, other pressures. The Kill Them Dead universe got parked, and we moved on.

But the world never left us. The characters, the stations, the lore — it kept showing up. In conversation. In ideas. In the occasional "remember when we wrote about…" moment over coffee. So in late 2024, Marc and I sat down and asked each other a question we had been avoiding for years: are we actually done with this?

The answer, it turns out, was no.

The First Event

The new project is called Kill Them Dead: The First Event. It was originally conceived as a prologue to the entire series — a piece that explained where the infection actually came from, how far back it went, and what the true origin of the Kill Them Dead world looked like. We cut it from the original publication because it felt too disconnected from the main story.

Now we think it is exactly the right entry point for a new generation of readers. A standalone story that does not require you to have read anything else, but rewards you deeply if you have.

Where the Universe Goes

Once we started pulling at the thread of The First Event, we realised how much universe was still left unexplored. The original series covered one corner of the Kill Them Dead world — Orion station, the Photon-II, a specific window of time. But the lore goes much deeper.

We have mapped out several directions we want to explore:

A Taste: London, 1599

To give you a sense of where The First Event goes, here is a fragment of the prologue we have been working with:

Excerpt · The First Event
London, 1599

The meteorite hit Quinn's Tavern without warning. One moment there was the smell of ale and sawdust and tallow candles. The next, the roof collapsed and the world became fire and stone and screaming.

Catin survived. She should not have. But she did. And in the days that followed, as the wounds that should have killed her began to close and her father — her dead father — looked at her with eyes that were no longer quite his own, she understood that survival was not the gift she had assumed it to be.

Queen Elizabeth I ordered her execution. They did not know what she was. They only knew she was wrong. She escaped into the forest, faster and stronger than she had any right to be, carrying something inside her that the world was not ready for.

Something that would take centuries to surface. But it would surface.

This is where the Kill Them Dead world actually begins. Not on Orion. Not in the asteroid belt. In a tavern in Elizabethan London, with a falling star and a girl who should have died.

We are genuinely excited about where this is going. And we hope you will come along for the ride.

Benn Finn
Written by
Benn Finn

An author trapped in an employee's body. Co-author of the Kill Them Dead zombie apocalypse series. He believes story comes first — always. Loves his wife and two sons above all else.